
PSP sales would have done SO MUCH more successful if they design a better way to counteract piracy. I mean, the piracy and torrenting during the PSP days were , for lack of a better word, INSANE. There were countless sites which were regularly updated with download links for the latest PSP games. You name it, it's out there on the internet free for download. The high level of piracy really hurt the PSP's reputation. Granted that many other consoles at the time, Nintendo DS and Xbox 360, had piracy problems as well. But the PSP being a totally new handheld and a also being a new approach from Sony, It made the pirating look all the more worse.

Piracy did not only hamper the PSP sales, but possibly the development of games as well. I've always complained about the poor visuals and in general, poor quality, of PSP games. And I use to think "Maybe if they actually gave a damn and release a great game (not a good one, a great one), we'd actually BUY that game and not pirate it". But over the years, That thought has changed to "Maybe if we stop pirating, they will actually start making GOOD games for the PSP". It certainly makes sense. If you were a developer and you know how the badly pirated the PSP games market is, what motivation is there for you to produce a good quality game? You're just going to get half of what you should have actually earned. Might as well wing it.
The whole argument: it's the piracy that made developers lazy, or it's the lazy developers that made us pirate games, will probably never see a clear conclusion. But one thing's for sure, The PSP is some 4 or 5 years ago and it's no use arguing about it now. Right now, Sony has tried again with the PS VITA, and so far, so good. No signs of pirating anywhere. Perhaps it's because they've started making quality games for the handheld now. He he.
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